Every card, and what the engine can do with it.
Search by name, card id, printed text or subtype. Open a card for everything this project knows about it.
How this page is put together
This page does two things. It looks a card up fast, and it says what the project actually knows about that card. Open any card for its printed text, its printings, and the structured effect the parser extracted from that text — including, when it applies, the fact that the parser failed.
An engine gap is a card whose printed text the effect parser could not turn into something the simulation can run. The card is still playable as a body, but its text does nothing when it should fire — so a simulation, a winrate or a deck recommendation involving that card is not describing that card. Those cards are marked in the tile, in the card panel and in the count above, and they are a filter of their own rather than a footnote.
Every number on this page is counted at load from
docs/data/cards.json, never typed into the
HTML. A typed number is right the day it is typed and quietly wrong
afterwards.
Search matches all your words, in any order, against the card
name, card id, printed text, trigger text, subtypes, attributes and
colors. On a tile the small line under the name is the card id, then
the cost written 2c, then the power; the card
panel labels every one of them in full.
Keyboard. / jumps to search, or just start typing. ↑↓←→ move through the results, Enter opens a card and Esc closes it.
Color
Matches a card with any one of them.
Card type
Cost
Power
Set
Rarity
The card's base rarity.
Keyword
Engine and legality
What these filters do and do not include
Rarity is the card's base rarity. A parallel printing of the same card carries its own rarity, which is not in this page's data.
Keywords come from the parsed effect, not from a scan of the printed text, so a card whose ability is unparsed may carry a printed keyword that is missing here. The four tokens Bandai prints on a card face — [Rush], [Double Attack], [Banish], [Blocker] — are shown as printed; everything else is an internal engine state under its internal name, so it cannot be mistaken for something written on a card.
Cost and power are printed fields that some card types do not carry at all. Selecting either means "has this value", not "has this value or none" — the counts beside each group say how many cards that excludes.